Ultra UOS have a better customer lifetime value than the Steam, with the second-hand market, the NFTs. We’ll destroy the customer lifetime value of Steam. Our revenue sources will not stop at the initial game sale. It will go much farther than that.

https://www.ultra-resources.info/journal-du-coin-ultra

We have a well thought of plan. We already know where revenues will come from, how much we need to secure an exclusive game, how many new users it will bring to the platform, what is the lifetime value of those users and what they’ll spend their money on etc. We know how all of this is working thanks to our past experience in monetization strategy. We have some data. Things like the typical budget of a gamer, how much they spend, why and when, are not new to us

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